For this project we were tasked with creating a Diablo inspired game with an art style inspired by Heroes of the Storm.
I worked on a variety of different tasks but my main focus was on The Player Character, The Golem Enemy, The Godess Statue, The Modular Bridges, Rocks And Cliffs, Healing wells and Vines.
Credits
Programmers
Anton Johansson (https://www.antonemjohansson.com/)
Jonathan Michaeli (https://www.jonathanmichaeli.com/)
Tobias Nilsson (https://www.tobiasnilsson.se/)
Erik Nossborn (https://erik.nossborn.se/)
Linus Eriksson
Level Designers
Hugo Borg (https://www.hugoborgdesign.com/)
Niklas Olsson (https://www.niklasfolsson.com/)
Marcus Tegerhult (https://www.marcus-tegerhult.com/)
Artists
Anton Berngarn-Wallerstedt (https://anton_berngarn-wallerstedt.artstation.com/)
Johan Jergner-Ekervik (https://johanjergner.artstation.com/)
Tim Persson (https://timpersson.artstation.com/)
Erik Quinn (https://erikquinn.artstation.com/)
Animators
Lovisa Ekelöw (https://lovisaekelow.portfoliobox.net/)
Edgars Kaulins (https://edgarskaulins.portfoliobox.net/)
Technical Artists
Gustav Johansson (https://gustavjohansson.portfoliobox.net/)
Giedre Jursenaite (https://giedrejursenaite.portfoliobox.net/)